Git Commit Guidelines

Code Changes

  • Ensure code follows established coding standards.

  • Avoid mixing multiple logical changes in one commit.

  • Do not introduce new trailing white spaces.

For more details, refer to the Pro Git Commit Guidelines.

Commit Message Guidelines

A well-crafted commit message is crucial for effective collaboration and code maintenance. Follow these best practices:

  • Explain the “why”: Clearly articulate the reason behind the change in the body of the commit message. Understanding the motivation is essential for reviewers and future contributors.

  • Write before summarizing: Begin by writing the full commit message, explaining the details in the body, and then summarize it in the subject line. This ensures that both the summary and the body are informative.

  • Clear and concise subject line: Use a clear and concise subject line that summarizes the essence of the change. It should be informative enough for someone to understand the purpose without delving into the body.

    It’s not a strict rule but nice to have some “area tag” before the summary. Area tags are, for example, “drivers”, “bindings”, “freertos”, “zephyr”, “.github”, or “doc”. It is an indication of where the commit touches.

  • Use imperative verbs: Start the subject line with an imperative verb, emphasizing what the commit does rather than what it did. For example, use “Fix” instead of “Fixed” or “Fixes.”

If you’re unsure about crafting commit messages, consider reviewing the commit history of the project. Pay attention to well-structured messages that effectively communicate the purpose and scope of changes. This can serve as a valuable reference and help you understand the conventions followed by the project.

Commit Message Examples

These are examples taken from our own commit hisotry.

    drivers: usart_linux: Fail early and release unused resources

    This commit introduces early failing to csp_usart_open() in
    case neither rx_callback nor return_fd are provided.
    We also move the allocation of `ctx` into the if block ensuring
    that a rx_callback is provided. Thus, we do not allocate and
    free memory needlessly.

    After usage of the pthread attributes, we destroy them to further
    reduce memory leaks. In case of an error, at the moment we only
    log it and do not abort, as it would not influence functionality.
    If return_fd is not provided (l. 205), we do not need to explicitly
    close the descriptor as rx_callback is provided and using the fd
    in that case.

    Signed-off-by: pr0me <g33sus@gmail.com>
    Reviewed-by: Yasushi SHOJI <yashi@spacecubics.com>
    cmake: Fix python binding option, change to py3

    The previous option name for the python bindings,
    'enable-python3-bindings' is not a valid varaible name in CMAKE.
    Also only Python3 is supported forwards so the CMake package Python3
    is now used.

    Due to the 'WITH_SOABI' option being specified, the MODULE option
    was also explicitly specified as 'WITH_SOABI' can only be used with
    'MODULE'.
    nomtu: Remove the usage of the interface MTU field

    After leading to much confusion over the years, the mtu field has now
    been removed. This is made possible with the recent change to the
    packet structure having a compile time defined size. This means we dont
    need a runtime configuration field to check against, we can simply check
    against sizeof(packet->data) now.

    All RX functions need to check for overflow of the packet data field.
    All TX functions that is askd to transmit a csp packet larger than their
    underlaying layer cannot handle, should drop the packet.

    In-the field MTU analysis is done by sending larger and larger ping
    packets over the network to determine what the end-to-end MTU is.

    Interfaces that support "infinite mtu" are:
        CAN CFP 2.0 (begin and end flag)
        KISS (begin and end flag)
        I2C (begin and end flag)

    Interfaces that are limited:
        CAN CFP 1.0 (uses 256 frame remain field, so 2^255 * 8 = 2048 B)
        ZMQ (supports 2^29 bytes at least)
        UDP (limited to 2^16)